I’ve always held a deep passion for creating stories; from first grade art class to studying digital design at University of Colorado Denver. Specifically, a fascination in the power of exploring narratives through graphics. The only other thing that rivals my love for design, would be gaming. As a child I would secretly play on my brother’s World of Warcraft account and I was obsessively attached to our family’s PS2.
These two obsessions eventually intersected and combined into my work within esports. At the start of 2017, I received the chance to join the Carbon Entertainment team leading their design efforts. Being on the Carbon team, I have had the opportunity to work on incredible projects such as the Overwatch Contenders, Overwatch Carbon Series, and PUBG Carbon Series. I love the competitive nature of esports, and the rich storylines that develop. The ability to focus my own talents and skills into these projects has been a blessing in my life.
I’m skilled in a myriad of design forms such as web design, broadcast assets, static graphics, and video editing. A unique element of my portfolio is my extensive experience and understanding of live broadcast graphics technologies.
Like my site name suggests, I try to be a ray of light in whatever project I have the opportunity to work on. As such, I’m always seeking opportunities to grow myself and my design skills.